Energy - Arm

Energy Critical Effects – Arm

Critical Damage Critical Effect
1 The attack grazes the target’s arm, causing it to spasm uncontrollably. All tests involving that arm suffer a –30 penalty for 1d5 Rounds.
2 The attack smashes into the arm, sending currents of energy crackling down to the fingers and up to the shoulder. The arm is useless for 1d5 Rounds and the target takes 1 level of Fatigue.
3 The attack causes energy to course through the target’s arm leaving him Stunned for 1 Round, and the arm is useless until the target receives medical treatment.
4 The shock of the attack causes the character to temporarily lose control of his autonomous functions. He is Stunned for 1 Round and is knocked Prone. The arm is useless for 1d10 Rounds.
5 The arm suffers superficial burns inflicting no small amount of pain on the target. The target may only take a Half Action in his next round, and he suffers 1d5 levels of Fatigue.
6 The attack wreathes the arm in flame, scorching clothing and armor, and temporarily fusing together the target’s fingers. The target suffers 1d5 Weapon Skill and Ballistic Skill Damage, suffers 1d5 levels of Fatigue, and must make a Challenging (+0) Toughness Test or lose the use of the hand permanently.
7 With a terrible snapping sound, the heat of the attack boils the marrow in the target’s arm, causing it to crack or even shatter. The target’s arm is broken and until it is repaired the target counts as only having one arm. The target is Stunned for 1 Round, and suffers 1d5 levels of Fatigue.
8 Energy sears through the arm at the shoulder, causing the shoulder joint to explode and the arm is severed from the body. The target must take a Challenging (+0) Toughness Test or become Stunned for 1d5 Rounds. In addition the target suffers 1d10 levels of Fatigue. The target now only has one arm.
9 Fire consumes the target’s arm, burning the flesh to a crisp right down to the bone. The target must make an immediate Challenging (+0) Toughness Test or die from shock. If he survives, however, the target suffers 1d10 levels of Fatigue and is Stunned for 1 Round. The target now only has one arm.
10 The attack reduces the arm to a cloud of ash and sends the target crumbling to the ground where he immediately dies from shock, clutching his smoking stump.

Energy - Arm

Have You Seen My Angel? HPLovecraft HPLovecraft